Can Video Games Really Meet Serious Learning Objectives?
Andrew Miller and Terry Heick with Don Norton
|All games used in the classroom are not created equal. Some can meet serious learning objectives, some can’t. In this segment we talk about what makes a great and effective instructional game.|
|Play Episode||Subscribe on iTunes|
Share 1.5K 0
June 10, 2013 Game Based Learning
Dan Norton is a founding partner and Creative Director at Filament Games. He specializes in crafting educational game design documents and storyboards that originate from learning objectives. His games have won multiple awards, including the National STEM Video Game Challenge Developer Prize and the 2010 CODiE for Best Educational Game or Simulation.
More from Andrew Miller
Latest EDwords Articles
- Celebrate Art and Craft of Teaching, Thoughts to Inspire You!By Rita WirtzNovember 12, 2019
- A Teachable Moment: Why 49% of Vets Wish You Would Stop Saying, “Thank You For Your Service”By Errol St.Clair SmithNovember 11, 2019
- This Is a School That Trust BuiltBy Misty M. Kirby, Ph.D.November 6, 2019
- Give Toddlers Developmentally Appropriate ProgramsBy Gail MultopNovember 4, 2019
- ValidatedBy Tim RamseyOctober 31, 2019
© Copyright 2019 Accretive Media