Game On: What Happens When Learning Becomes Play

Brad Currie, Billy Krakower,Greg Toppo

“Hard fun” is part of great video games. Turns out that the challenge culture of gaming is well suited to encouraging students to learn difficult academic subjects. Learn more…

Follow on Twitter: @bradmcurrie @wkrakower @gtoppo @gamebelievesScott @bamradionetwork

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May 16, 2015
Episode Guests
Greg Toppo is the national education and demographics reporter for USA Today. A graduate of St. John’s College in Santa Fe, N.M., he taught in both public and private schools for eight years before moving into journalism. He worked for four years as a wire service reporter with the Associated Press, first in Baltimore and then in Washington, D.C., where he became the AP’s national K-12 education writer. He is the author of the The Game Believes In You: How Digital Play Can Make Our Kids Smarter. Brad Currie is the co-founder of #satchat, a weekly Twitter discussion for current and emerging school leaders. Brad is a Vice Principal and Supervisor of Instruction for the Chester School District in Chester, N.J. Billy Krakower is a co-moderator and is a Computer & Resource Reading Room Teacher in Woodland Park, N.J.
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